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U4GM ARC Raiders tips Stitcher or Bobcat SMG choice, ARC Raiders' PvPvE meta is kinda hilarious right now: once you act
iiak32484
პოსტი დღეს, 09:10
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რეგისტრ.: 11-December 25
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Step into Stella Montis right now and it feels like everyone's on edge, scraping for scraps and watching every rooftop. ARC Raiders has shifted into this tense blend of PvE chaos and PvP paranoia, and you start to care a lot about value for money, or even how many cheap ARC Raiders Coins you've got left after a bad run. I've been messing around with SMG builds for way too long, and it keeps coming back to the same argument: do you roll with the cheap, reliable Stitcher or throw your savings at a fully juiced Bobcat.


The Case For The Stitcher
The Stitcher IV is the gun you end up trusting because it just makes sense. You can craft a proper setup for roughly 28,000 coins, which sounds like a lot early on but becomes pretty manageable after a few clean extractions. It's common, the materials drop all the time, and you don't feel sick if you lose it. I usually run a Compensator Mk2 to keep the sideways wiggle under control and an Angled Grip Mk2 so I can strafe and still land shots. The real game changer is the Extended Light Mag Mk2. Jumping from 20 to 30 rounds means you can miss a couple of bullets, still finish the fight, and not have to reload in the open like an idiot. Damage-wise, 7 per bullet with that simple vertical pull means you just drag your mouse down and let it rip. You'll happily take fights against duos because even if it goes wrong, you just craft another one.


Why People Chase The Bobcat
The Bobcat IV is the gun you bring when you want to feel like the main character. To get the full "chad" build going you're looking at around 105,000 coins, epic blueprints, and a pile of rare materials that never seem to drop when you actually want them. The standard setup people rave about is Compensator Mk3, Vertical Grip Mk3, and an Extended Light Mag Mk3 for 35 rounds in the mag. Once it's built, yeah, it does feel amazing. The recoil pattern is tighter, it spits bullets faster, and if you're hitting heads you can delete someone in about 1.2 seconds. In a clean 1v1 where both players see each other at the same time and nobody whiffs, the Bobcat usually wins just on raw stats and fire rate.


Gear Fear And Real Performance
On paper the Bobcat looks like the obvious upgrade, but the way you play with it changes the whole story. When I run a Bobcat, I catch myself slowing down, checking every corner twice, and backing off from fights I'd normally take, just because I know one random camper can cost me that 100k build. With the Stitcher there's way less pressure. You're more likely to push through a choke point, swing wide on a squad of Raptors, or third‑party a fight you only half understand. Weirdly, that confidence often matters more than a slightly better time‑to‑kill. The gap between the two guns isn't as big as the price tag suggests, and a confident Stitcher player will take out a nervous Bobcat user more often than you'd think.


Is It Worth Skipping The Grind
Some players just don't want to wait weeks for the perfect blueprint drops or the right mats, and that's where sites like u4gm come into the conversation if you're looking to buy game currency or items without all the grind. If you really want to test high‑tier gear, that shortcut can make sense, but for most runs the smart play is still building around the Stitcher, keeping your costs low, and accepting that you're going to die a lot while you learn the map and the meta.
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